This is a card, time management, survival horror game.

You are shipwrecked, your vessel is destoryed by a mysterious sea monster. Your goal is to escape the island, and return home. Although what you consider "home" might change. 

I advise playing in fullscreen mode.
Github link: 
AnnaSkup/Shipwrecked: Shipwrecked is a game for a game jam (github.com)

Tips:
1. You may die on your first run. Don't worry, experiment, discover what you can do. Knowledge is power here.
2. You can pause and speed up the game with buttons in the upper right corner. You can toggle the pause with spacebar for the "oh shit" moments.
3. You can put cards in slots, and take them away with a double click. Unfortunately drag&drop was not implemented due to time constraints.
4. You can click at the actions (the bars in right lower corner) to read the action descriptions. They can be useful!
5. You can click on info pop-ups to make them disappear.
6. You can search many locations at once (this seemed obvious to me, since mechanically speaking nothing stops you from doing so. But it does sound counterintuitive)

Comments

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The play model really grabs you once you get the hang of it! And I was really invested in the story. 

I agree with others that this game has real potential. The mechanics and storyline work really well!

Great work!